A jQuery library for generating random texutres. Includes textures such as clouds, fire, marble and more.
Create a set of entities. Mutate them. Select for the fittest. Repeat for multiple generations. See what happens.
My first play with 3.js. A skybox and rotating Ashes Corp logo (WIP)
My first attempts at JS1k. The Mars landscape uses the Random Coloured Texture as a heightmap. In hindsight it's a complex (character heavy) way of generating the map, but was happy with the end effect.
Pretty happy with this entry. It's got a coherent theme, a nice colour scheme and some technically difficult bits (the dragon image alone was over 1k).
I had two ideas for an effect (circle land and colour wheel). Neither turned out how I thought they would but the pulsating colour effect looks pretty good. Managed to fit a train theme in there for the final entry but ran out of time. I still had 288 bytes left which I could have fitted more into.
A little rushed but using simple radial gradients, lines and triangles to create a coherent picture.
Happy with this. The hat looks good and it has a good flow to it.
Tramping website (early 2014, playing around with css transitions and effects)
Demonstraion of non-local entities (circles)
Buy me a coffee and I'll put up another demo!
(Bitcoin - 1LgwFo5zAduSpuBzQox4BAnzuUsHCH1aRk)